Games focused less on combat and more on exploration and puzzle solving. (Note: As Flashpoint is designed for offline play, these games will remain single player)Ī specific subset of adventure games where your only controls are the mouse. Allows you to make decisions, explore, manage stats with buttons or commands, and may or may not change the narration dynamically.Īdventure games that feature an interconnected world, explored by acquiring new items and unlocking new areas.Ī game that is designed to support many players playing simultaneously within the same environment. Don't die, or you'll lose most if not all of your progress.Ī subset of adventure games where you're in a single room or low amount of rooms, a general lack of story, and puzzles to solve to get out of it.Ī game that primarily consists of text without images, like a book. Inspired by Super Mario 64 and Banjo Kazooie. Games where the goal is to collect a certain amount of items in order to clear a level, often divided by stages or worlds. Typically has a linear story where making the same choices leads to the same outcome. In Adventure games, the player experiences an interactive story driven by exploration and/or puzzle solving.Ĭhoose a path at specific junctions and see where the story takes you. The game is played with a playfield that scrolls from bottom to top (usually in a ship). This tag is often paired with the Military and/or Stick tags due to high number of sniper games featuring a military setting and/or stick figures.Ī shooter played from behind the player, with the character being visible on-screen.Ī game where you try to complete a given task in the fastest time possible or within a very short time limit. Visual is "aiming down the scope" of the rifle. The playing field is usually stationary, but can sometimes move from scene to scene.Ī particular type of shooter where you play as a character eliminating targets with a sniper rifle. Move your cursor to shoot targets, and rack up lots of points. Move freely horizontally and vertically to shoot enemies with projectiles, while avoiding theirs.Īny game where you use projectiles to shoot enemies. Jump, run, and shoot a platformer with a heavy emphasis on shooting. Progress through one or more stages by jumping from object to object.Ī shooter played with a viewpoint that moves automatically, with no input available to the player. Two characters face off using combos and special techniques.Ī shooter played from the point of view of the character firing the weapon. Games which involve defending an area from an advancing wave of enemies. Progress through areas, beating up goons as you go usually 2D.Ī game that revolves dodging tons of projectiles at once on screen. Games where you use various weapons, setting the power and angle, to fight your enemy. ![]() Here’s to twenty more years, and thousands of up-and-coming artists showing off their vision.These games are active and action-packed, whether they involve running, jumping, shooting, or something else. ![]() What a beautiful motto and so fitting for this unrestricted, unapologetic granddaddy of the contemporary internet age. ![]() Arin Hanson and Ross O’Donovan (or Egoraptor and RubberNinja, respectively) were two of Newgrounds’ more popular animators before they were the Grumps you know and love. Hit indie games like Super Meat Boy, You Have to Burn the Rope, and Alien Hominid started out as Newgrounds Flash games. Newgrounds has become something of a proving ground for indie animators/developers it’s common for creators who get their start on Newgrounds to take their awesome to other platforms. Between core employees coming and going, moving base of operations up and down the country, the early oughties dot com crash, and numerous media firestorms, Newgrounds has been through the wringer and deserves its notoriety as – like it or not – a cornerstone of Internet culture as we know it today.
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